Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
A hound that becomes a host for a lesser daemon turns into a flesh hound. The unnatural fusion gives them a strange half dog, half human. With a daemons cunning and a dog's senses, these muscled berserkers follow the stench of blood.
Special Notes: Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead. This unit regenerates, which allows it to heal as though always stationed in a village.
Advances from: | Hound |
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Advances to: | |
Cost: | 40 |
HP: | 48 |
Movement: | 6 |
XP: | 150 |
Level: | 2 |
Alignment: | chaotic |
ID | Chaos Flesh Hound |
Abilities: | regenerates |
fist impact | 12 - 2 melee | berserk |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 0% |
arcane | 10% |
Terrain | Movement Cost | Defence |
---|---|---|
Cave | 3 | 30% |
Cave Wall | 100 | 10% |
Chasm | 100 | 50% |
Deep Water | 100 | 20% |
Forest | 2 | 50% |
Grassland | 1 | 30% |
Hills | 2 | 40% |
Mountains | 3 | 50% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 30% |
Shallow Water | 2 | 20% |
Snow | 2 | 20% |
Swamp | 3 | 30% |
Village | 1 | 40% |